Title: Unity of Command
Type: Video Game
Released: 17th october 2012
Produced by: 2×2 Games
Game modes: Single-Player Game, Multiplayer Game
A game I recently picked when it went on sale at last! I can only sum it up as a modernized successor to the Panzer General games. Though a bit simplified, it is essentially the same type of game, and really well made.
I have only been playing as Axis in the first campaign that consists of 9 scenarios, but so far I have only seen 7 of them, since the last 2 requires a very smooth Stalingrad scenario and that is one tough nut to crack. Below you can see my current status in the Axis Campaign of 1942-1943:
The only blemish
Now you know that I’m completely hooked with this game, there is one annoying feature in the game and that’s the automatic saving system / the forced chronology and losing all progress if you try to redo a scenario.
An example of this is, I have just unlocked Stalingrad scenarios and if I do the 3 next scenarios, then if I want to retry the Stalingrad scenario, then I will lose all my progress after Stalingrad, meaning three scenarios I really had a tough time completing to a satisfactory degree.
Another frustrating design choice is the fact that you can only have 1 campaign running at a time, so if I decide to give the Axis a rest and try my hands with the Russian part, then I will lose my entire progress with the Axis. Why? I simply don’t get it!
The game is incredibly addictive and it’s very easy to learn (at least I thought so), but so incredibly hard to master! I can only recommend getting this game, if you like turn based games and Panzer General. I know this is a short recommendation post, but this game is short, to the point and I decided that I would be the same way in my recommendation of the game!